Description: Material:PS Size:about 6*5.5*2cm Package:opp bag Battery: AG13*2 Color: solid color and clear color, random delivery, can not pick Product features; electronic pet game machine, there are 168 animals to choose from, adults can remember childhood fun, children can exercise him, her reaction ability and brain coordination, economical and affordable toy, Take it home and have fun with your child. Features;
168 in one electronic pet 1. How to get started After removing the spacer behind the fuselage, the electronic pet will automatically start and the pet's image will appear on the LCD screen. Press the selection button 1 and the selection button 2 to select a pet you want to feed from 168 pets, and then press the C button to confirm. 2. Time mode In the feeding mode, press the C key to enter the time mode. The time display of the electronic pet is set to 12 hours, and PM12:00:00 is the time of the day. In time mode, press the A and B keys simultaneously to enter the time adjustment mode, and the screen will display “SET”. Press the selection button 1 or the selection button 2 to adjust the hour number: PM12, 1, 2, ... 11; AM12, 1, 2, ... 11, PM12... Press the C button to adjust the minute number: 00, 01... 59,00,01... After setting the time, press the B button to confirm the save. During the set time, the settings are temporarily interrupted and returned to feeding mode or weather mode unless there is a need for the pet or a sudden change in the weather. Press the C key to exit the time setting mode and return to the feeding mode. 3. Pet growth After removing the spacer behind the fuselage, the LCD screen will display the image of the pet. Press the selection button 1 and the selection button 2 to select the favorite pet and press the C button to confirm. Then the screen will show the dynamic picture of the pet ready to be born, accompanied by music. After a short period of time, the pet will be born. At birth, age, feeding, and sleep data are shown as 0. Post-natal pets have various physical and psychological needs. It will grow smoothly when the owner meets the pet's needs in time. If the owner carefully cares for the pet, it can grow up to 20 years old and then say bye bye to you. After the isolation piece is taken out, the electronic pet will start Congratulations Now that you are the owner of this electronic pet, this cute pet needs your love. Please read the instructions below to learn how to care for your pet. Turn on the power 4. Power: 1.5V × 2 5. Choose a pet (1) Press the A or E button to select a pet. There are 168 pets for you to choose from. (2) After the screen displays 168, an optional pet will appear. Press the A button to display the next pet on the screen, then press the B button and the next pet will continue to be displayed. (3) Press the C button to confirm the selection. 6. Set the time (1) Press the C key to enter the time mode. (2) In time mode, press the A button to set the hour number and the B button to set the minute number. AM/PM will automatically change based on the selected hour number. (3) After setting, press C to confirm the save. 7. Before the pet is born, a flashing egg graphic will appear on the screen. With the birth of the pet, you will hear the music of “Birthday Song”. * At this stage, the pet is one year old and weighs 300 grams. Features:
Feeding 3 options Staple/dinner: Feed up to 4 times a day. Dim Sum: Feed up to 10 times a day. Water: Feed up to 10 times a day. After each feeding, the pet will gain 10 grams. These two signs indicate that the pet refuses to eat and the pet eats too much. play games Press the B button to enter the game. With the sound of music, the screen will display such a logo. Press the A button to move to the left and the B button to the right. After winning the game, a happy high-pitched music sound will be heard, the screen will be displayed, and sometimes a low melody will appear, showing an unhappy expression. There are a total of 9 different mood patterns for pets. listen to music After entering the mode, the logo will be displayed. Press the B button to confirm, and a melody will be played. After a piece of music is over, the pet will become very happy, corresponding to the mood mode, the logo will appear. Press the B button to listen to the next music. There are a total of 4 music loops. Rock paper scissors Press the A button to select the game, press the B button to confirm, then the music will sound and the logo will be displayed at the same time. Press the A key, the mark will disappear, press the A key twice, the mark will be displayed, press the A key three times, the mark will be displayed. Press the B key to confirm, the display will randomly display the flag of the rock-paper-scissors; press the C key to withdraw. After winning the game, a happy high-pitched music sound will be heard, the screen will be displayed, and sometimes a low melody will appear, showing an unhappy expression. There are a total of 9 different mood patterns for pets. dancing When a pet is hungry (not long after birth, the snack is shown as 0), he will refuse to dance. After entering this mode, the logo will be displayed. Press B to confirm, a piece of music will be played, and the logo will flash up and down. At the end of a piece of music, the pet will become very happy and the screen will display, and the mood index will increase. After three consecutive dances, the mood index will increase by one level. Press the B button and the next music will start. There are a total of 4 music loops. clean When the pet is in a poop, the weight will be reduced by 30 grams and the sign will appear. Select the cleaning function and it will be displayed. The game and feeding features will not be available until you have cleaned. You can only view the progress, time and sleep. If you choose a clean function when you don't need cleaning, the pet will shake its head to reject it. treatment When the sign appears, it indicates that the pet is ill, and the treatment function should be used. When a pet receives a treatment, the sign of and will become a sign of happiness. If the treatment is used while the pet is healthy, the pet will shake his head to indicate rejection. process Press the A button to display the food and health status. Press the A key twice to view the sleep status and display the logo. Press the A button three times to view the age and weight and display the logo. Press the A button again to view the mood index and display the logo. Sleep A flag is displayed when entering sleep mode. Press the A button to change the direction of lying down, and press the B button to select day and night. If you choose Night, the pet will sleep until you press the day mode. In the sleep state, all other features will be deactivated, in addition to viewing the functionality of the process. Alert reminder When your pet needs care, it will sound a reminder. Check the status to see what the pet needs. When the health index is only half the value, the pet will get sick; if the weight is less than 40 grams, the pet will die. When you win the game, the mood index will increase by one level. Listening to music and dancing will also increase the mood index. Dance 3 times in a row and the health index will increase by one level. When a pet feels hungry, it refuses to dance. * As the pet increases by one year, the weight will automatically increase by 300 grams. Note: 1. Due to manual dispending, there may be a difference of ±1% between the actual quantity received and the quantity ordered. 2. Due to manual measurement, there may have slight difference in size. 3. Actual products may differ from the images in colors, proportion and shape displayed on the link due to different production batches. Please understand and make sure you can accept that before ordering thank you |